-
I build perception systems that work.
Not in the lab, not in the pitch deck – in the field, under constraints that don’t care about your architecture diagram. 25+ years shipping computer vision, tracking, and XR/AR products. Co-founder at Distance Technologies.
Building the first tracking system, c. 2002
17+Patents30+Products Shipped25+Years7Headset Launches -
I build perception systems that work.
Not in the lab, not in the pitch deck – in the field, under constraints that don’t care about your architecture diagram. 25+ years shipping computer vision, tracking, and XR/AR products. Co-founder at Distance Technologies.
Tracking PCB prototype integration, c. 2018
3Co-founded Startups100+Projects Delivered17+Patents2Commercial 3D Engines -
I build perception systems that work.
Not in the lab, not in the pitch deck – in the field, under constraints that don’t care about your architecture diagram. 25+ years shipping computer vision, tracking, and XR/AR products. Co-founder at Distance Technologies.
Infrared emitters for eye tracking, c. 2021
2DTI Smart Awards4Sports Tracking Systems205Countries Reached5+Interactive Exhibits
The Evolution of Edge Vision Systems
This article reviews two production sports-tracking systems from the early 2000s as practical examples of classic computer vision deployed at scale in complex outdoor conditions. Now that confidentiality constraints have expired, I provide a detailed technical walkthrough focusing on real-time reliability, low-bandwidth distribution, and operating on minimal FLOPS – and how those constraints still inform edge architectures today. The article also draws out lessons for modern edge deployments, where latency, power, cost, and operational risk remain as intertwined as ever. Continue reading→
Top 5 Lessons from 20+ Years of Computer Vision
Across over two decades of delivery work, I’ve found that computer vision success is rarely decided by the model alone. This piece captures five lessons that consistently surface when prototypes become products: defining measurable targets, building a trustworthy data/ground-truth pipeline, and making explicit trade-offs across accuracy, latency, compute, and cost. It also highlights common failure patterns – environmental variation, drift, and wrong assumptions – and how to design for them. The emphasis is on repeatable execution and reliability in production. Continue reading→
-
Deep-Tech Executive & Founder
Thomas Mannfred Carlsson is a deep-tech executive and founder with 25+ years turning computer vision and XR/AR R&D into shipped products – from initial R&D through architecture, testing discipline, and release under real-world constraints. He is a co-founder at Distance Technologies (AR HUD). Previously he led device software at Varjo and co-founded Venatrack, which delivered live sports tracking at broadcast scale and was acquired by Sportradar. Named inventor on 17+ patents (Google Patents).